![]() If you customize your first name, people may comment on how unusual it is. Your name has little bearing on gameplay, so that can be freely selected with e, c, and r. Pick a hillocks, town, or hamlet near the middle of the map with not too many people, then the hunter occupation, and use the existing random name, gender, and beliefs. Also, on the next character creation page, their sites will be described as dwarven, human, or elven. The main race of a civilization isn't shown on the screen where you choose one, but can be determined by most of the site symbols shown on the map dwarven are mostly Ω, human are mostly #, and elven are mostly î. Civilizations can have access to different materials, and while they start with only one race as members, other races can join them throughout world simulation that can include the other main races, animal people, etc. Status mostly determines the number of points available in character creation, with demigod giving the most. The races available to play as adventurers will vary by world. What you really want, though, is to start as a member of a dwarven civilization, or at least a human one this will give you access to the best equipment. All major races can complete the same quests, though larger creatures generally do better in combat. After that, the first steps in starting an adventure mode game are to choose the race and status of your adventurer, then their civilization. On the next page, highlight a civilization that shows up on the map as mostly blue omegas Ω, and Enter.Īfter choosing Start Playing and Adventurer, the game will simulate two weeks of game time in the world. Use + to highlight Demigod, and the movement keys to make sure Dwarf is highlighted, then Enter. It is advised not to stop the world generation before the full 125 years of the short history option, as it might reduce equipment options.ĭemigod dwarven adventurers in dwarven civilizations have the best night vision and access to the best equipment. You could increase the number of beasts, but while that would give you more to encounter, it might result in dead civilizations.Increasing mineral frequency (to, say, Everywhere) may increase your equipment choices.More sites and less savagery allows the civilizations to spread out more, hopefully reducing the FPS effect of site crowding.Increasing the number of civilizations increases the chances of getting ones you want, dwarven or human, though it will slow generation.A short history will limit the chance of some civilization destroying cataclysm, and finish generating sooner.With a less powerful computer, you may want to change world size to small instead of medium, both to reduce generation time and increase FPS.While the default settings might likely produce a useful world, the settings to the right will help the following explains the suggested changes. Some custom worlds which are interesting for fortress mode, may be annoying for adventure mode, for reasons such as: few civilizations, low population, races not existing, lack of metals, or history being so far advanced that many fortresses and towns have been abandoned. When generation is complete, accept with Enter to save this world once the game finishes that, it will return to the main menu then choose Start Playing and Adventurer Generate a world using Create New World! with: ![]() You can hold Shift while scrolling to scroll faster.Įsc or right mouse will almost always take you back to the previous screen until you get to the top level of the UI, at which point it will display the options menu. Sequences of keys will be written with dashes between them, so a- b- C means "press 'a', then press 'b', then hold shift and press 'c'".Ĭursor movement, menu selection, and navigation Esc or right mouse Lowercase and uppercase keys will almost never perform the same function, so it is important to use the correct key. So t means "press the 't' key without the shift key" and T means "hold down shift and press the 't' key". In order to save space, Shift+ t will be written as T. Most documents on the wiki use key symbols that look like t to indicate what keys are used for an operation. ![]() Most of the key commands you will need are noted on this page, but you can refer to the in-game help with ? or the quick reference page to look up the key for a particular action. ![]()
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